ONLINE COURSE

·

Design

Design

Design

Interaction Design and Prototyping for XR

Part-time · 10 weeks

A project-based online course exploring the best practices to design and prototype intuitive, functional, and user-centered experiences for AR, VR, and MR.

Download Syllabus

Download Syllabus

Download Syllabus

Earn an interaction design and prototyping for XR digital badge to accelerate your skills in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for XR jobs. The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.

What you will learn

Understand the process of designing new experiences for AR/VR/MR and how it differs from designing for the web or mobile software.

Learn the best practices and patterns of design applied to immersive environments and XR applications.

Understand the usability considerations when designing for immersive experiences.

Familiarize yourself with the tools, processes, and techniques to design interfaces and layouts.

Create prototypes for XR using industry recognized tools such as Unity, ShapesXR, Adobe Aero, ProBuilder and Reality Composer.

Agile practices, and collaborative workflows involving tools and techniques using Git and Github.

What to expect?

Weekly Learning Structure - Spend up to a total of 6 hours per week on live sessions, self-paced review of course content, and assignments.

Project-Based Learning - Convert theoretical concepts into tangible skills through hands-on projects.

Digital Badge - show off the skills you learn with a co-branded digital badge from Circuit Stream and and University of Toronto School of Continuing Studies.

Community Access - Access to Circuit Stream's Community of 1000+ tech professionals.

Premium Support - Access premium support with qualified experts to support with course projects, answer questions and provide additional guidance.*

*Available for Plus Pack students only

Earn an interaction design and prototyping for XR digital badge to accelerate your skills in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for XR jobs. The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.

What you will learn

Understand the process of designing new experiences for AR/VR/MR and how it differs from designing for the web or mobile software.

Learn the best practices and patterns of design applied to immersive environments and XR applications.

Understand the usability considerations when designing for immersive experiences.

Familiarize yourself with the tools, processes, and techniques to design interfaces and layouts.

Create prototypes for XR using industry recognized tools such as Unity, ShapesXR, Adobe Aero, ProBuilder and Reality Composer.

Agile practices, and collaborative workflows involving tools and techniques using Git and Github.

What to expect?

Weekly Learning Structure - Spend up to a total of 6 hours per week on live sessions, self-paced review of course content, and assignments.

Project-Based Learning - Convert theoretical concepts into tangible skills through hands-on projects.

Digital Badge - show off the skills you learn with a co-branded digital badge from Circuit Stream and and University of Toronto School of Continuing Studies.

Community Access - Access to Circuit Stream's Community of 1000+ tech professionals.

Premium Support - Access premium support with qualified experts to support with course projects, answer questions and provide additional guidance.*

*Available for Plus Pack students only

Earn an interaction design and prototyping for XR digital badge to accelerate your skills in the XR industry. Using industry-recognized tools and software, you will learn the in-demand skills and experience required for XR jobs. The course aims to teach participants why and how UX practices are essential when creating AR and VR experiences.

What you will learn

Understand the process of designing new experiences for AR/VR/MR and how it differs from designing for the web or mobile software.

Learn the best practices and patterns of design applied to immersive environments and XR applications.

Understand the usability considerations when designing for immersive experiences.

Familiarize yourself with the tools, processes, and techniques to design interfaces and layouts.

Create prototypes for XR using industry recognized tools such as Unity, ShapesXR, Adobe Aero, ProBuilder and Reality Composer.

Agile practices, and collaborative workflows involving tools and techniques using Git and Github.

What to expect?

Weekly Learning Structure - Spend up to a total of 6 hours per week on live sessions, self-paced review of course content, and assignments.

Project-Based Learning - Convert theoretical concepts into tangible skills through hands-on projects.

Digital Badge - show off the skills you learn with a co-branded digital badge from Circuit Stream and and University of Toronto School of Continuing Studies.

Community Access - Access to Circuit Stream's Community of 1000+ tech professionals.

Premium Support - Access premium support with qualified experts to support with course projects, answer questions and provide additional guidance.*

*Available for Plus Pack students only

Projects our learners have built

As you advance through the course, you will gain practical experience by engaging in unit projects and completing a final project for your portfolio.

Adidas Lens

Danilo Parise, 2022

UI Menu

Ralph Roma, 2021

The Atelier

Anabella Elian, 2022

GulliVER

Andre Plante, 2022

Projects our learners have built

As you advance through the course, you will gain practical experience by engaging in unit projects and completing a final project for your portfolio.

Adidas Lens

Danilo Parise, 2022

UI Menu

Ralph Roma, 2021

The Atelier

Anabella Elian, 2022

GulliVER

Andre Plante, 2022

Projects our learners have built

As you advance through the course, you will gain practical experience by engaging in unit projects and completing a final project for your portfolio.

Adidas Lens

Danilo Parise, 2022

UI Menu

Ralph Roma, 2021

The Atelier

Anabella Elian, 2022

GulliVER

Andre Plante, 2022

Course breakdown

Learn to create user-friendly experiences for AR, VR, and MR, and prototype your designs using industry-recognized tools.

Unit 1

User Experience and Interaction Design for XR

Unit 2

Introduction to Unity

Unit 3

Prototyping XR Applications

Unit 4

Final Project

Course breakdown

Learn to create user-friendly experiences for AR, VR, and MR, and prototype your designs using industry-recognized tools.

Unit 1

User Experience and Interaction Design for XR

Unit 2

Introduction to Unity

Unit 3

Prototyping XR Applications

Unit 4

Final Project

Course breakdown

Learn to create user-friendly experiences for AR, VR, and MR, and prototype your designs using industry-recognized tools.

Unit 1

User Experience and Interaction Design for XR

Unit 2

Introduction to Unity

Unit 3

Prototyping XR Applications

Unit 4

Final Project

THE STRUCTURE

Cohort-Based Learning

Our courses are designed to provide the structure you need to reach your unique learning goals. With clear start and end dates to weekly units, the structure ensures that you can effectively manage your learning, stay on track, and fully engage with the course content. 

Each learning cycle begins on Sunday with access to new course content and ends on Saturday with the submission of an assignment. This ensures that all learners in a cohort move through the course together, benefiting from group discussions and peer learning, keeping you committed to completing the course. Your cohort and instructors act as accountability partners, ready to help if you ever feel stuck or fall behind.

A typical week consists of:

A calendar

Content Modules

Each week starts on Sunday with new course content shared in our learning platform.

Weekly Kick Off

Start the week with a 30-minute meeting with your instructor to understand weekly goals and clarify any questions you have about the content.

Discuss, Collaborate and Network

Engage, learn, and network on our Discord server throughout the week, fostering insights, collaboration, and connections with your cohort and instructors.

Assignment Submission

Apply your weekly learnings by completing and submitting an assignment every Saturday.

Lab

Engage in a hands-on, 1-hour live workshop towards the end of the week to explore content, clarify doubts, and delve deeper into assignments.

Personalized Feedback

We value your progress. Each week you will receive personalized feedback on your assignments from our instructors, helping to guide your learning journey effectively.

THE STRUCTURE

Cohort-Based Learning

Our courses are designed to provide the structure you need to reach your unique learning goals. With clear start and end dates to weekly units, the structure ensures that you can effectively manage your learning, stay on track, and fully engage with the course content. 

Each learning cycle begins on Sunday with access to new course content and ends on Saturday with the submission of an assignment. This ensures that all learners in a cohort move through the course together, benefiting from group discussions and peer learning, keeping you committed to completing the course. Your cohort and instructors act as accountability partners, ready to help if you ever feel stuck or fall behind.

A typical week consists of:

Content Modules

Each week starts on Sunday with new course content shared in our learning platform.

Weekly Kick Off

Start the week with a 30-minute meeting with your instructor to understand weekly goals and clarify any questions you have about the content.

Discuss, Collaborate and Network

Engage, learn, and network on our Discord server throughout the week, fostering insights, collaboration, and connections with your cohort and instructors.

Assignment Submission

Apply your weekly learnings by completing and submitting an assignment every Saturday.

Lab

Engage in a hands-on, 1-hour live workshop towards the end of the week to explore content, clarify doubts, and delve deeper into assignments.

Personalized Feedback

We value your progress. Each week you will receive personalized feedback on your assignments from our instructors, helping to guide your learning journey effectively.

THE STRUCTURE

Cohort-Based Learning

Our courses are designed to provide the structure you need to reach your unique learning goals. With clear start and end dates to weekly units, the structure ensures that you can effectively manage your learning, stay on track, and fully engage with the course content. 

Each learning cycle begins on Sunday with access to new course content and ends on Saturday with the submission of an assignment. This ensures that all learners in a cohort move through the course together, benefiting from group discussions and peer learning, keeping you committed to completing the course. Your cohort and instructors act as accountability partners, ready to help if you ever feel stuck or fall behind.

A typical week consists of:

A calendar

Content Modules

Each week starts on Sunday with new course content shared in our learning platform.

Weekly Kick Off

Start the week with a 30-minute meeting with your instructor to understand weekly goals and clarify any questions you have about the content.

Discuss, Collaborate and Network

Engage, learn, and network on our Discord server throughout the week, fostering insights, collaboration, and connections with your cohort and instructors.

Assignment Submission

Apply your weekly learnings by completing and submitting an assignment every Saturday.

Lab

Engage in a hands-on, 1-hour live workshop towards the end of the week to explore content, clarify doubts, and delve deeper into assignments.

Personalized Feedback

We value your progress. Each week you will receive personalized feedback on your assignments from our instructors, helping to guide your learning journey effectively.

Hear from past learners

Angela Ryu

3D Artist & XR Designer

For those who are on the fence, your not just spending your money on textbooks and an online course. You are actually investing into community, into a network, that can potentially bring you to another opportunity and another opportunity. This is a very small niche, you want to have that supportive and positive community.

Marco Pipp

Behavioral Designer

My experience taking the Interaction design and prototyping for XR was life-changing. It gives you not only an advantage in terms of knowledge and skills but also an open-mindedness and readiness for the future. If the future is unwritten, then this course gives you the words for writing it for the better.

Andrew Alderete

Chief XR Officer, CineConcerts LLC

This is a wonderful rock-solid foundation course that moves quickly, and requires a lot from students, but it is well worth it. I feel with confidence that I got my money's worth out of what I took (C#, XR Dev, Design). Another great element is the sense of community. I truly feel like it is a close-knit community of like-minded people interested in learning, sharing, helping, and having fun.

Hear from past learners

Angela Ryu

3D Artist & XR Designer

For those who are on the fence, your not just spending your money on textbooks and an online course. You are actually investing into community, into a network, that can potentially bring you to another opportunity and another opportunity. This is a very small niche, you want to have that supportive and positive community.

Marco Pipp

Behavioral Designer

My experience taking the Interaction design and prototyping for XR was life-changing. It gives you not only an advantage in terms of knowledge and skills but also an open-mindedness and readiness for the future. If the future is unwritten, then this course gives you the words for writing it for the better.

Andrew Alderete

Chief XR Officer, CineConcerts LLC

This is a wonderful rock-solid foundation course that moves quickly, and requires a lot from students, but it is well worth it. I feel with confidence that I got my money's worth out of what I took (C#, XR Dev, Design). Another great element is the sense of community. I truly feel like it is a close-knit community of like-minded people interested in learning, sharing, helping, and having fun.

Hear from past learners

Angela Ryu

3D Artist & XR Designer

For those who are on the fence, your not just spending your money on textbooks and an online course. You are actually investing into community, into a network, that can potentially bring you to another opportunity and another opportunity. This is a very small niche, you want to have that supportive and positive community.

Marco Pipp

Behavioral Designer

My experience taking the Interaction design and prototyping for XR was life-changing. It gives you not only an advantage in terms of knowledge and skills but also an open-mindedness and readiness for the future. If the future is unwritten, then this course gives you the words for writing it for the better.

Andrew Alderete

Chief XR Officer, CineConcerts LLC

This is a wonderful rock-solid foundation course that moves quickly, and requires a lot from students, but it is well worth it. I feel with confidence that I got my money's worth out of what I took (C#, XR Dev, Design). Another great element is the sense of community. I truly feel like it is a close-knit community of like-minded people interested in learning, sharing, helping, and having fun.

Pricing Options

Starter

Best suited for learners with some development experience who do not require extra support throughout the course. This option focuses on the core course content.

Key Features

This course

$3,950

As low as $182/mo with

Plus

Designed for complete beginners seeking additional guidance and resources to excel in designing experiences for AR/VR.

Key Features

Everything in Starter

Access to a 40 hour asynchronous course on UX Design Fundamentals for XR to supplement your learning

Access to live and personalized support

Access to exclusive Community features such as extra practice projects, challenges, discussions, premium workshops and content.

$4,950

As low as $228/mo with

Payment options through Affirm Canada Holdings Ltd. (“Affirm”). Your rate will be 0–31.99% APR (where available and subject to provincial regulatory limitations). APR offered is based on creditworthiness and subject to an eligibility check. Not all customers will be eligible for 0% APR. Payment options depend on your purchase amount, may vary by merchant, and may not be available in all provinces/territories. Actual payment option terms will be shown at checkout. A down payment (or a payment due today) may be required. Affirm accepts debit cards and PAD as forms of repayment on payment options. Select payment options may be eligible for repayment in the form of credit cards. Please review the terms and conditions of your credit card when using it as a form of repayment. Sample payment options may be: a $800 purchase could be split into 12 monthly payments of $72.21 at 15% APR, or 4 interest-free payments of $200 every 2 weeks. For more information, please see https://www.affirm.com/en-ca/how-it-works.

Pricing Options

Starter

Best suited for learners with some development experience who do not require extra support throughout the course. This option focuses on the core course content.

Key Features

This course

$3,950

As low as $182/mo with

Plus

Designed for complete beginners seeking additional guidance and resources to excel in designing experiences for AR/VR.

Key Features

Everything in Starter

Access to a 40 hour asynchronous course on UX Design Fundamentals for XR to supplement your learning

Access to live and personalized support

Access to exclusive Community features such as extra practice projects, challenges, discussions, premium workshops and content.

$4,950

As low as $228/mo with

Payment options through Affirm Canada Holdings Ltd. (“Affirm”). Your rate will be 0–31.99% APR (where available and subject to provincial regulatory limitations). APR offered is based on creditworthiness and subject to an eligibility check. Not all customers will be eligible for 0% APR. Payment options depend on your purchase amount, may vary by merchant, and may not be available in all provinces/territories. Actual payment option terms will be shown at checkout. A down payment (or a payment due today) may be required. Affirm accepts debit cards and PAD as forms of repayment on payment options. Select payment options may be eligible for repayment in the form of credit cards. Please review the terms and conditions of your credit card when using it as a form of repayment. Sample payment options may be: a $800 purchase could be split into 12 monthly payments of $72.21 at 15% APR, or 4 interest-free payments of $200 every 2 weeks. For more information, please see https://www.affirm.com/en-ca/how-it-works.

Pricing Options

Starter

Best suited for learners with some development experience who do not require extra support throughout the course. This option focuses on the core course content.

Key Features

This course

$3,950

As low as $182/mo with

Plus

Designed for complete beginners seeking additional guidance and resources to excel in designing experiences for AR/VR.

Key Features

Everything in Starter

Access to a 40 hour asynchronous course on UX Design Fundamentals for XR to supplement your learning

Access to live and personalized support

Access to exclusive Community features such as extra practice projects, challenges, discussions, premium workshops and content.

$4,950

As low as $228/mo with

Payment options through Affirm Canada Holdings Ltd. (“Affirm”). Your rate will be 0–31.99% APR (where available and subject to provincial regulatory limitations). APR offered is based on creditworthiness and subject to an eligibility check. Not all customers will be eligible for 0% APR. Payment options depend on your purchase amount, may vary by merchant, and may not be available in all provinces/territories. Actual payment option terms will be shown at checkout. A down payment (or a payment due today) may be required. Affirm accepts debit cards and PAD as forms of repayment on payment options. Select payment options may be eligible for repayment in the form of credit cards. Please review the terms and conditions of your credit card when using it as a form of repayment. Sample payment options may be: a $800 purchase could be split into 12 monthly payments of $72.21 at 15% APR, or 4 interest-free payments of $200 every 2 weeks. For more information, please see https://www.affirm.com/en-ca/how-it-works.

Course Dates

Live classes run online, 90 minutes per week. Please select the date and time slot that works for you.

March 11

May 22, 2025

Enrolment Deadline: Mar. 4

Live Sessions

Time Slot #1

Mondays & Thursdays

6:30 p.m. ET

Time Slot #2

Mondays & Thursdays

9:30 p.m. ET

March 11

May 22, 2025

Enrolment Deadline: Mar. 4

Live Sessions

Time Slot #1

Mondays & Thursdays

6:30 p.m. ET

Time Slot #2

Mondays & Thursdays

9:30 p.m. ET

March 11

May 22, 2025

Enrolment Deadline: Mar. 4

Live Sessions

Time Slot #1

Mondays & Thursdays

6:30 p.m. ET

Time Slot #2

Mondays & Thursdays

9:30 p.m. ET

Questions?

Contact our team if you have any questions via email, phone (416) 639-1921, or book a call/meeting.

Ready to get started?

Begin your upskilling journey in designing immersive augmented reality and virtual reality experiences.

Frequently Asked Questions

Will I earn an Interaction Design and Protoyping certification?

Yes, upon successful completion of the course, you will receive an XR Designer digital badge. This credential will enhance your LinkedIn profile and resume, distinguishing you in the competitive job market when pursuing XR design roles.

Are there any prerequisites for this course?

Is this an online course?

Will I be able to connect with fellow students outside of class?

Is this course eligible for a Tuition and Enrolment Certificate (T2202) for tax purposes?

Frequently Asked Questions

Will I earn an Interaction Design and Protoyping certification?

Yes, upon successful completion of the course, you will receive an XR Designer digital badge. This credential will enhance your LinkedIn profile and resume, distinguishing you in the competitive job market when pursuing XR design roles.

Are there any prerequisites for this course?

Is this an online course?

Will I be able to connect with fellow students outside of class?

Is this course eligible for a Tuition and Enrolment Certificate (T2202) for tax purposes?

Frequently Asked Questions

Will I earn an Interaction Design and Protoyping certification?

Yes, upon successful completion of the course, you will receive an XR Designer digital badge. This credential will enhance your LinkedIn profile and resume, distinguishing you in the competitive job market when pursuing XR design roles.

Are there any prerequisites for this course?

Is this an online course?

Will I be able to connect with fellow students outside of class?

Is this course eligible for a Tuition and Enrolment Certificate (T2202) for tax purposes?

© Circuit Stream.
This course is delivered by Circuit Stream in collaboration with the University of Toronto School of Continuing Studies.

© Circuit Stream.
This course is delivered by Circuit Stream in collaboration with the University of Toronto School of Continuing Studies.

© Circuit Stream.
This course is delivered by Circuit Stream in collaboration with the University of Toronto School of Continuing Studies.